Ray I just found out Scaled uses X-Plane. I find that interesting don't you? I agree FlightGear is great too! X-Plane uses flight dynamics generated by the aerodynamics of the aircraft/spacecraft and currently has an atmospheric model for Mars too. FlightGear is open source which does indeed give it advantages X-Plane does not have. Both currently work with HIL for these new hobby autopilots making them a really awesome tool! You can run both HIL and SIL simulations to fully develop a working system. These new hobby autopilots can do a far better job for rockets I believe than ANY of the current flight electronics packages available AND are even cheaper! Than say the Raven ect... Provide full communications and Full telemetry and even provide for live video feeds. This winter I'm going back to programming school to try and help develop the software specific to rockets and spacecraft. I hope to get a group going working on this very thing. I believe in one winter season we could really make something useful for amateur rocketry and spacecraft. For REAL ground control and tracking using a combination of autopilot software/Ground control and OpticTracker with Optical/RSSI and GPS tracking. > -------- Original Message -------- > Subject: [AR] Re: supersonic retro (was Re: Re: Falcon 9 flight today) > From: Ray Rocket <ar0cketman@xxxxxxxxx> > Date: Fri, October 04, 2013 10:30 am > To: "arocket@xxxxxxxxxxxxx" <arocket@xxxxxxxxxxxxx> > > > Nate said: > > > > That said, I probably wouldn't trust X-Plane's results regarding > flying into your exhaust plume at a supersonic velocity on Mars > without checking pretty carefully. > > That's the beauty of open source Flight Gear instead. You can actually > examine the code and assumptions. Well documented, research grade flight > dynamic models available.