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[shell-coding] Re: [Common Elements] Just a thought

  • From: Joachim Calvert <jcalvert@xxxxxxx>
  • To: shell-coding@xxxxxxxxxxxxx
  • Date: Sat, 31 Aug 2002 08:21:49 +0200
On Saturday 31 August 2002 01:18, Jaykul@xxxxxxxxxxxxx wrote:
> I'd much rather deal with COM (for which there are MANY wizards, and
> helpers, and templates and, and, and...) than try to learn a whole new
> method (.NET), or hardcode functions and their parameters and have to
> recompile everything every time someone needs to implement new
> functionality in the core (callbacks and the current GeoShell R4 codebase).

Yes, lots of wizards and helpers and templates... In Visual Studio. Can you 
show me a quick example of how to do it with a free compiler like BCC, GCC or 
MinGW?

A lot of the shells on the scene are supposedly open source, but at least in 
the case of LS there's no way to build it using the freely available 
compilers, since it depends on VS specific solutions. And that's even without 
the actual COM parts.

What I'd love to see is the day when the open source shells can be built with 
software that doesn't cost thousands of dollars unless you're eligible to one 
of the various discounts.

If we want the shell scene to be open, I think that ought to include the 
compilers as well. Don't  you agree?

-- 
  _/_/_/ Joachim Calvert
 _/_/_/ Mail: jcalvert@xxxxxxx
_/_/_/ Phone: +46 (0704) 579125


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  • [shell-coding] Re: [Common Elements] Just a thought
  • [shell-coding] Re: [Common Elements] Just a thought
  • [shell-coding] Re: [Common Elements] Just a thought
  • [shell-coding] Re: [Common Elements] Just a thought
  • [shell-coding] Re: [Common Elements] Just a thought
  • [shell-coding] Re: [Common Elements] Just a thought
  • [shell-coding] Re: [Common Elements] Just a thought




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